Scavland Zalesye Map Overview and Known Locations
A spoiler-light overview of Scavland's Zalesye setting, confirmed location types, world hazards, and the map data awaiting verification.

Where does Scavland take place?
Scavland is set in Zalesye, described by NoShadow as the player’s homeland. Parts of the region remain damaged by war, creating an open-world survival setting built around exploration, recovery, and danger.
The official description confirms abandoned structures, dense forests, irradiated swamps, hidden locations, and procedural underground bunkers. Mutants and bandits occupy the world, while a dynamic minimap and world map support exploration. Exact map size, named districts, fast-travel points, and starting position have not been verified.
What locations are confirmed?
Abandoned structures, forests, irradiated swamps, hidden locations, and underground bunkers are the clearest confirmed location types. Read the dedicated ruins and bunkers guide for the evidence standard this wiki will use when documenting entrances and loot.
The store page also confirms that players can buy a hideout. Hideout and trading details belong in the shelters and trading guide. Environmental claims are checked in radiation and the Mist.
Is there an interactive Scavland map?
This wiki does not claim to have a complete interactive map before the release build is available. Publishing guessed coordinates would be worse than publishing no coordinates. The initial map will be assembled from repeatable in-game observations and clearly labeled by game version.
What will the map track after launch?
The first verified layer will prioritize stable landmarks, hideouts, bunker entrances, quest locations, trading points, and recurring hazards. Loot containers and enemy spawns will be marked only when repeated tests show that their positions are not randomized.
New players should pair this page with the beginner guide rather than treating a pre-release map outline as a finished route.
Primary source: the official Scavland Steam store description from NoShadow.
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